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RAXPLAY IS LIVE | UNIQUE & NEW | Non-i85 PVP | NO CUSTOM GEAR | CATACLYSM

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Raxplay Presents,
A Gaming Community.




Raxplay Release Date: WE ARE LIVE!!!!




Raxplay Gaming Community, Presents to you the most unique and developed Cataclysm server to be developed and fixed up in 2013. From January we have been striving hard and long to bring you the best of the best in terms of stability, content and blizz-like gameplay, whether it is slow or fast paced.


Raxplay Gaming Community.
Raxplay (RGC) was founded in January of 2013. It is currently in high development under a strongly experienced team of devs to bring you the best out of your gaming experience. Raxplay is not just a single platform community though, we strive to move onto other platforms such as Minecraft and other versions of the current platform we are currently delving into.


Development of Raxplay.
Raxplay’s Gaming Community is currently in high development with a dedicated 3-way team of Ingame World of Warcraft developers, both with atleast 2 years experience in developing World of Warcraft servers; and a web developer, delving into the creation of our companies OWN, custom built CMS to meet our needs for your satisfaction.


WoW: Cataclysm. The Specs:
Raxplay isn’t just another copy of Trinitycore. Even though we have the most common emulator, we are excelling the current development of Trinitycore’s 4.3.4 server and have expanded the world of Azeroth to it’s absolute extreme. We’ve focused on the following:



  • A blizzlike World. We’ve spawned / waypointed / scripted spawns that not many other servers will have bothered to do, Instances are spawned and scripted to a Blizzlike standard, our recent accomplishment is “The Bastion of Twilight”, with it’s bosses and mobs nearly 100% fixed up and complete.







  • Spells / Talents and Professions. With the complete extinction of the profession “Archaeology”, we are proud to be one of the first to have the profession FULLY working and ready for you to explore. We are also more than proud to be one of the highest “spell’s working (%)” server, currently running on a Cataclysm platform to provide you with the best of your old sets on retail. So grab out your old combo’s because you can use them again! We’ve also been working on our talenting system, you can now enjoy the spells that you have most likely been restricted on when playing nearly any other server.







  • PVP system’s like you will have NEVER imagined. Recently, we had a small meeting. This meeting was specifically about PVP and how players are fully affected by how people have to stay waiting in a queue all the time for the perfect PVP match, which will consist of maybe 2 - 4 players on each team on the common server. Well know, we’ve aspired and achieved to bring you the best of the best when it comes to compatibility and factions in Battleground (BG) specific PVP gameplay. Now, you can run alongside your horde buddies and fight along side with them against the envy of the Alliance if there are too much of them online at any one time. The system works like this: “One random day, all the alliance are online, but none of your horde buddies can come ingame to kick ass with you! What do you do? Well, no problem there because as long as the players are not all in a group together, alliance players that sign up for the same BG as you will be called to action along your side (horde) to fight against their own races!”. This epic invention is the absolute key to preventing long waiting times and poor quality gameplay because of fewer players ingame.







  • Guild Housing systems and general housing systems seemed to be one of the worst creations ever made for WoW server history, due to the overloading of GUID’s even after deleting the houses and others. But with our core dev working hard and strong, we’ve made a stable, maintainable and ease-based system to prevent any issue that may incur.







  • RankPoints, formally originated from strategy games. But as we saw this game as a strategy game (“Technically!”), then we’ve implemented this unusable currency. Inspired by “League of Legends”, RP (RankPoints) act as a score to keep you in line with specific gears and act as a requirement for things such as gear to instances! With the cap of 9000 rankpoints, it doesn’t seem hard to get them, well think again. Gain RP from doing PVP and quests to get the top PVP / PVE gear and become the best of the best in your region and throughout this platform. Without RP, you can’t do PVE instances. Without RP, you can’t get gear for PVP. Without RP, you have nothing. So fight for it, and keep your points to yourself, because if you die in PVP you can lose them!







  • Custom donations items? Getting owned in every battleground because someone have more money than you? You will NOT experience that here! We keep everything clean and blizzlike to make sure everything is balanced and fun. We Have therefor created something brand new for private servers. Called the "Booster System". This system allows you to go and get your character boosted and you can choose between a variety of boosts; Gold boost, experience boost, crafting boost, currency boosts.. even Rank Point boost! This will for example, if you go and buy 1 week of rankpoint boost you can choose how much from 1.1x - 3.0x. If you get 3.0 you will get 3 times the normal amount of rank points per kill, making your life gaining ranks a lot easier! Same with gold, loot and you get more!







  • This system allows people who want to climb fast, to be able to get to the top! But, if they are still playing horrible bad they will not succeed. And it does not make anyone more overpowered compared to other players. A steady, non-donor powered community is what we enjoy.








Custom Website System.
With our Webdeveloper working hard and long, we’ve accomplished the near-impossible by making our on CMS through 1 man. Still in development, Raxplay’s Website System is created completely custom to support as many game platforms as we want, making your life easier.


Most Websites Systems take a long time to load, with glitches / bugs and other issues, our webdev has completely overcome that by working on a loadtime to code optimisation ratio making your browsing through the CMS fast and still very simple and enjoyable.


From the Creators of “Raxplay”, We look forward to seeing you ingame!


Join us Now, at Raxplay.com


FURTHER INFORMATION FROM OUR OLD THREAD:


Server Information
We have been thinking about why all servers gets boring once you achieve maximum level or the endgame gear and wanted to find a way to prevent that. To actually make a server that was not just another "storyline" based realm where you would end up saying: "Okay, so I got the best gear. Now what?".


And we did.


On RaxPlay's 4.3.4 realm you start at level 1 where we have developed a custom storyline from 1-85 that introduces players to all our various systems and aspects, as this is so highly developed as it will confuse new players unless they got some background information.


On your journey from 1-85 you will experience quest lines, jumping events, boss fights, flying timed events, gambling duels against npcs, and a lot more. It gives all new players that "wowgasmic" feeling of doing something new for a change.


(note: once you already got a level 85 character the next character you make, will be teleported to another start area where he has the choice of re-doing the 1-85 quest line or skip it and go directly to level 85 to ensure that you can always boost a friend or directly pvp with a new character. No reason in doing the same custom quest line over and over again.)


Once you reach level 85 you will be introduced to the heart of the server, the ranking system. As just spamming instances and bgs to achieve gear will make you eventually get bored once you got the best gear.


Our rank system is integrated into everything. Instances / items / quests / players / creatures / guilds and more. This means that every single player has their own rank starting at 0, the battlegrounds are cross faction so they will always be full. In there whenever you kill a player you get 4 Rank Points, and for ever kill you get your value increases by 1 that means if you kill 3 players in a row you are worth 7 points. And we have a unique PvP system which makes players go on rampages and get temporary boosts. If you get killed you lose 4 rankpoints but if you get killed again without killing someone else you only lose 3, then 2 and so on. You can also get assist depending on the % amount of health you dealt to a player. You get points for capturing flags, points and other aspects in battlegrounds.


To equip gear you need rankpoints as shown in the image:


that makes it interesting, as if you get to 3000 rankpoints and you then equip the gear, but then your rankpoints goes below 3000 the gear returns to your bag again and you will have to use the 2500 rank point gear until you then again get above 3000. There is also PVE included, with a new instance every 500 rankpoint so if you need some extra advantage in BGs you can achieve gear from instances as well but to prevent people from getting boosted in the best instance to get the best instance gear at 0 rankpoints all instances require rankpoints as well. But the instances are in-between 2 pvp sets:


For example: There is 500 and 1000 Rank Point PvP gear and in-between that there is an instance that requires 750.


So you can get some extra help with that 750 gear to get to the 1000 rankpoint gear.


Guild vs Guild


We have re-coded the guild system so that guild now works as ranked teams with a maximum of 20 people in each guild. Now every guild has its own rank as well like the players, where only the guild leader can queue up for a GvsG match. All online guild members are automatically added to the queue and will then be set up against another guild. When you kill or get killed in a GvsG match its the guilds rankpoints that increases or decreases.


You can always keep track of your own ranking, your guilds ranking or other player and their guilds ranking with the ".scoreboard" command that sends a gossip menu directly to the player.


General core information


We have as one of the only 4.3.4 servers fully working Archaeology profession.
Also we have made over 300 class spell fixes, this ensures that right now about 95% of all spells on each class is fully working.






Adding an Account




1) Login / Register. If you have an issue using an email when registering, then please try and use another one.



2) Once logged in, hit your account name button at the top right of the screen.



3) As soon as you're on your control panel, hit "Add Game".



4) Enter the credentials you wish to use as your Username & Password, then hit "Add Game".



5) Login using your Cataclysm (4.3.4) Client using the details you've just put into the website and ENJOY THE GAME!

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