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Help getting AimAngle!

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Hey guys!

I working on an external aimbot and i used the Public CalcAngle function from Aspirin.
Now if i calculate my angles and there is only one angle what is Chaning.

PHP Code:

CalcAngle(LocalBase.PositionEntityPlayer[LocalBase.TriggerId].BoneAimAngle);
cout << "Angle 1: " << AimAngle[0] << endl;
cout << "Angle 2: "  << AimAngle[1] << endl;
cout << "Angle 3: "  << AimAngle[2] << endl

http://www7.pic-upload.de/01.03.13/t9vfn87xmew.png

PS: The first angle is working.

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